Curriculum & Outcomes

Digital Gaming and Media

Associate of Applied Science Transfer Degree

104 Credits

The Digital Gaming and Media AAS-T degree has a strong emphasis on game development and is also designed to prepare students to work in a variety of settings. Graduates will be able to create animated graphics applicable to gaming, marketing, advertising, educational, and interactive media that use 3D animation.

Digital Gaming Media AAS-T degree graduates will:

  • Be prepared to obtain an entry-level position in their field
  • Demonstrate technical proficiency and creative skills as related to the digital gaming field
  • Manage files and content in a manner suitable for industry
  • Convey characters and concepts through traditional art methods
  • Compare, and evaluate electronic games taxonomy and design theory
  • Mod game levels in current level editing tools
  • Create and edit basic scripts in related software
  • Rig and animate characters and props in current industry tools
  • Create props, levels, and textures in current 3D tools
  • Present ideas, pitches, and portfolios to industry and peers
  • Demonstrate critical thinking, teamwork, communication, intercultural appreciation, and technical and information literacy skills
  • Meet Social Science, Humanities, Written Communication, and Quantitative Reasoning distribution area outcomes

Lake Washington Institute of Technology does not offer every course each quarter. It is the student’s responsibility to discuss sequencing and work out their individual schedule with a counselor or advisor. Any developmental coursework a student may be required to complete may increase the program length.


Admission Dates: Summer, Fall, Winter, Spring

Program Requirements

ART 121 Introduction to Drawing 5
ART 203 Intermediate Drawing 5
ART 205 Human Life Drawing 5
MMDP 101 Digital Design Survey 4
MMDP 105 Storyboard Development 4
MMDP 108 Interactive Media Design 4
MMDP 113 Computer Programming Fundamentals 5
MMDP 122 Image Editing 1 with Photoshop 4
MMDP 124 Introduction to 3D with Maya 4
MMDP 127 Level Editing I 4
MMDP 130 Concept Art - Characters 4
MMDP 134 3D Materials & Methods 4
MMDP 137 Lighting & Composition 4
MMDP 138 Introduction to Environmental Art 4
MMDP 148 Concept Art - Environments 4
MMDP 150 Character Animation I 4
MMDP 165 3D Character Design 4
MMDP 190 Portfolio/Job Search 5
MMDP 210 High Resolution Sculpting I 4
Technical Electives* 8

Academic Core Requirements  -  20 Credits

ENGL& 101 English Composition I 5
MATH& 107 Math in Society1 5
Humanities 5
Social Science 5

 1Or any college level math course with intermediate algebra as a prerequisite

See Academic Core  for a list of all applicable courses for each of the categories listed above.

*Recommended Technical Electives

MMDP 142 Photoshop II 4
MMDP 170 Motion Graphics with AfterEffects 5
MMDP 172 Concept Art – Team Project 4
MMDP 182 Unreal II 4
MMDP 215 High Resolution Sculpting II 4